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Developer integration guide

Bring an existing game to Combos, whether you work in a studio or build with Codex, Claude Code, or Cursor. The workflow is prepare a browser build → test locally → upload with Combos CLI → play online → update.

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Version and evidence

The source guide was checked on 2026-10-08 against Combos CLI v1.14.2. Its examples used macOS 15.3, Node.js 25.7.0, and Unity 6.3 LTS 6000.3.25f1. Results below describe those recorded runs; example-specific paths, settings, and patches are not universal requirements. A successful upload, a published revision, and a playable game are separate checks.


Source: Combos developer integration guide , checked on 2026-10-08 with CLI v1.14.2. Example results refer to the original recorded runs.

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