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DocsDeveloper integration guideAdapt a Roblox game

Adapt a Roblox game

This route reimplements the project’s rules, assets, and layout in a browser engine. .rbxl and Lua files cannot be uploaded as a playable static game. Ball Game’s snippets are not a general Roblox converter.

Inspect the original

In Roblox Studio, open your .rbxl, play the core flow, then stop. Inventory scripts, Workspace, avatar appearance, UI, and dependencies on accounts, saves, multiplayer, and other platform services.

OriginalBrowser implementation
Character appearanceReuse models/textures you have permission to export, or reconstruct the appearance
Controls and cameraInput, movement, jumping, animation, collision, and following
Scenes and materialsLoad or rebuild assets and layout; configure materials and collision
Lua rulesUnderstand the behavior and implement it with the new engine’s APIs
Platform/server servicesDesign replacements separately; the example covers single-player only

Choose Three.js, Cocos, PlayCanvas, or another engine to suit the team and game. Three.js + cannon-es + Vite is Ball Game’s choice, not a Combos requirement. Rebuilding character behavior does not mean redrawing all art.

Rebuild and compare

Implement one complete gameplay loop first, then characters, scenes, camera, UI, and required services. Compare appearance, layout, controls, and rules with the original. Retune friction, mass, and damping after changing physics engines. Document omissions and substitutions.

Ask your Agent to inspect and play the original, list reusable assets and runtime behavior to rebuild, preserve recognizable characters and scenery, and verify the core loop before building. Do not mechanically translate Lua or copy Ball Game’s coordinates and WinPiece rule into unrelated games.

Build and publish

Generate static output using the new project’s own commands, then test and publish. Roblox client and server capabilities do not migrate automatically. For a reproducible starting point, download the full Ball Game example.


Source: Combos developer integration guide , checked on 2026-10-08 with CLI v1.14.2. Example results refer to the original recorded runs.

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