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Glossary

  • Core loop: the repeated sequence of actions and feedback.
  • Entry point: the first file or route a browser loads, often index.html.
  • Asset: an image, sound, font, model, or other file used by the game.
  • Build output: files generated for distribution, which may differ from source.
  • Preview: inspecting a version before sharing; it does not replace checking the final published game.
  • Responsive layout: a layout that adapts to screen sizes and input methods.
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